Chroma
Chroma is a key attribute in colorimetry and color theory, representing color purity or intensity as distinct from hue and lightness. It's essential in fields l...
The chromaticity diagram is a key tool in color science, mapping all perceivable color chromaticities (hue and saturation) as seen by the standard human observer. It is foundational for color specification, device calibration, and cross-industry color communication.
A chromaticity diagram is a two-dimensional graphical representation of the chromatic aspects of visible color—namely, hue and saturation—without regard to luminance (brightness). The most prominent chromaticity diagram is the CIE 1931 (x, y) diagram, defined by the International Commission on Illumination (CIE), which underpins the science and engineering of color.
Each point in a chromaticity diagram corresponds to a unique chromaticity: that is, a specific hue and saturation as perceived by the average human observer. The diagram’s curved boundary, the spectral locus, traces the chromaticities of pure spectral (monochromatic) light, while the straight “purple line” connects the ends, representing the nonspectral purples.
Chromaticity diagrams are essential for:
The chromaticity diagram was born out of a need to objectively quantify color and ensure reproducible color matching. Nineteenth-century physicists like James Clerk Maxwell established that human color vision is trichromatic—based on three types of cone cells in the eye, each sensitive to different wavelengths (long/red, medium/green, short/blue).
In the 1920s, researchers W. D. Wright and J. Guild performed color matching experiments, asking observers to adjust mixtures of three colored lights to match test colors. Their results, standardized as the CIE 1931 Standard Observer, form the backbone of modern colorimetry.
The motivation: to create a universal, device-independent standard for color measurement, replacing subjective or inconsistent color descriptions that previously led to discrepancies across industries.
Normal human vision is trichromatic, modeled by three cone cell types:
Any visible color can be matched by mixing three primaries in the correct proportions.
In classic experiments, observers visually matched a test color by adjusting three primaries. The required amounts for each wavelength gave rise to color matching functions (CMFs), which are the basis for colorimetric standards.
CMFs ((\overline{x}(\lambda), \overline{y}(\lambda), \overline{z}(\lambda))) describe how much of each primary is needed to match monochromatic light at each wavelength. They are tabulated for the CIE Standard Observer, and used to compute any color’s coordinates in the XYZ system.
The CIE XYZ color space is a mathematical model where all visible colors have non-negative coordinates. The Y component matches perceived luminance. This space is foundational: all industry color spaces (sRGB, AdobeRGB, etc.) are based on CIE XYZ.
Chromaticity coordinates are computed by normalizing XYZ values so (x + y + z = 1):
[ x = \frac{X}{X + Y + Z},\quad y = \frac{Y}{X + Y + Z} ]
These (x, y) coordinates fully specify a color’s chromaticity (hue and saturation), and are the axes of the CIE 1931 diagram.
The spectral locus is the diagram’s curved edge, representing pure spectral colors (380–700 nm). The straight “purple line” connects the red and violet ends, representing purples not found in the spectrum.
The white point is a reference chromaticity (like D65 for daylight, D50 for print, or the equal energy point) and anchors color balance in imaging and display systems.
A gamut is the subset of colors a device can reproduce. On the diagram, a device’s gamut appears as a polygon (often a triangle for RGB devices), with vertices at the primaries’ chromaticities.
Metamerism occurs when different physical spectra produce the same perceived color (identical chromaticity), due to the trichromatic nature of vision. Metameric matches can fail under different lighting or observers.
Given a spectral power distribution (S(\lambda)), compute XYZ values:
[ X = K \int S(\lambda),\overline{x}(\lambda),d\lambda ] [ Y = K \int S(\lambda),\overline{y}(\lambda),d\lambda ] [ Z = K \int S(\lambda),\overline{z}(\lambda),d\lambda ]
Here, (K) normalizes so that Y = 100 for a perfect diffuser under the reference illuminant.
[ x = \frac{X}{X + Y + Z},\quad y = \frac{Y}{X + Y + Z} ] Only x and y are needed for chromaticity.
The diagram is plotted with x (horizontal) and y (vertical) axes. The spectral locus forms the horseshoe-shaped boundary; the purple line connects its ends. Device gamuts, white points, and illuminants are often overlaid for comparison.
Device gamuts (e.g., sRGB, AdobeRGB) are triangles or polygons inside the diagram. Colors outside a device’s gamut cannot be reproduced and will be approximated, sometimes with loss of vibrancy.
Suppose you want to compare the color reproduction capabilities of two monitors: one covers the sRGB gamut, and the other covers AdobeRGB. By overlaying their triangles on the chromaticity diagram, you can see which monitor can display more saturated greens and cyans (AdobeRGB covers a larger area in those regions). This visualization assists buyers, manufacturers, and color professionals in device selection and calibration.
The chromaticity diagram is the universal language of color science. It maps all visible chromaticities for the standard observer, serves as the foundation for device calibration, color management, and scientific research, and bridges the gap between the physics of light and human perception.
Whether you’re a display engineer, lighting designer, photographer, printer, or color scientist, the chromaticity diagram is the essential tool for understanding, specifying, and controlling color in the modern world.
A chromaticity diagram shows the hue and saturation (chromaticity) of all visible colors, excluding their brightness. The CIE 1931 diagram, the most widely used, maps these chromaticities as coordinates (x, y) derived from color matching experiments and the XYZ color space. The boundary (spectral locus) represents pure spectral colors, while the interior represents color mixtures.
It standardizes the visual representation and communication of color across industries and devices. Chromaticity diagrams allow scientists, engineers, and designers to specify, compare, and reproduce color regardless of device or medium, ensuring color consistency and accuracy in lighting, displays, imaging, and manufacturing.
Chromaticity refers specifically to the hue and saturation of a color, omitting luminance (brightness). Color, in general, includes hue, saturation, and luminance. The chromaticity diagram only represents the first two components, making it a two-dimensional map of color perception.
It is constructed from color matching functions derived from experiments with human observers. These functions define the XYZ color space, and chromaticity coordinates (x, y) are calculated by normalizing any color’s XYZ tristimulus values. The diagram is plotted with x and y axes, showing all perceivable chromaticities.
Chromaticity diagrams are used for display calibration, color quality control, defining device gamuts, specifying white points, analyzing metamerism, and facilitating consistent color reproduction in photography, printing, lighting, and digital imaging.
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Chroma is a key attribute in colorimetry and color theory, representing color purity or intensity as distinct from hue and lightness. It's essential in fields l...
Chromaticity coordinates are standardized numerical values that describe the hue and saturation of a color, independent of luminance. They are foundational in c...
Chromaticity is a key concept in color science, representing the quality of color independent of luminance. It enables precise communication and reproduction of...
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