Contrast
Contrast is the measurable difference in luminance or color that allows objects or details to stand out from their surroundings. In photometry, it is a key fact...
Glare refers to excessive brightness or high contrast in the visual field, leading to discomfort or reduced visual performance. It is quantified by metrics such as Unified Glare Rating (UGR) and is a key parameter in lighting design for workplaces, industry, and transportation.
Glare is a photometric phenomenon that arises when the visual field contains regions of excessive brightness or extreme contrast, resulting in discomfort or a reduction in the ability to distinguish details. According to the International Commission on Illumination (CIE), glare is a “condition of vision in which there is discomfort or a reduction in the ability to see details or objects, caused by an unsuitable distribution or range of luminance, or by extreme contrasts.”
In lighting design, glare is a central parameter: it directly affects comfort, task accuracy, and safety. Glare can result from direct light sources, reflective surfaces, or even daylight entering through windows. In environments such as offices, factories, and air traffic control towers, glare can hinder productivity, health, and safety. Assessment of glare is both subjective (user perception) and objective (using photometric indices like UGR), enabling designers to optimize lighting for comfort and compliance.
Glare is classified by its mechanism and effect on the observer:
| Type | Description | Example |
|---|---|---|
| Discomfort Glare | Causes irritation/distraction without direct loss of visual acuity | Sunlight through windows, bright lights |
| Disability Glare | Diminishes the ability to see details due to light scatter in the eye | Oncoming headlights at night |
| Direct Glare | Light source directly visible in field of view | Unshielded luminaires, low sun |
| Indirect/Reflected Glare | Light reflected from surfaces into the eye, reducing contrast | Reflections on glossy screens/desks |
| Veiling Reflections | Reflected light superimposed over task area, hiding important details | Overhead lights reflected on monitors |
Distinguishing between these types guides the choice of measurement metrics and mitigation strategies. For example, in offices, discomfort glare is the main concern, while in aviation or control rooms, disability glare is prioritized due to its impact on safety-critical tasks.
Luminance is the photometric quantity representing the brightness of a surface in a given direction (measured in candelas per square meter, cd/m²). High luminance, especially from small or direct sources, is a primary cause of discomfort glare.
Illuminance measures the total luminous flux incident on a surface (in lux, lx), ensuring adequate visibility. While important, illuminance is less directly linked to glare than luminance.
UGR is the main international index for quantifying discomfort glare indoors. It accounts for source luminance, solid angle, background luminance, and the source’s position relative to the observer.
[ UGR = 8 \log_{10} \left( \sum \frac{L^2 \omega}{b p} \right) ]
UGR values typically range from 10 (imperceptible glare) to 28 (unbearable). Standards such as EN 12464-1 specify recommended UGR thresholds for different environments.
Glare occurs due to an unsuitable distribution of luminance or extreme contrast within the visual environment. Key factors include:
Excessive glare has significant consequences:
Visual comfort—defined by the absence of glare—is essential for health, safety, and productivity.
Objective assessment is vital for compliant, comfortable lighting:
Measurement tools include luminance meters, imaging photometers, and simulation software to predict glare indices in complex environments.
Multiple standards regulate glare:
| Application Type | Recommended Maximum UGR |
|---|---|
| General offices | 19 |
| Technical drawing | 16 |
| Industrial workplaces | 22 |
| Classrooms | 19 |
| Control rooms | 16 |
Key organizations and documents:
Compliance is mandatory in many jurisdictions for new construction and major renovations.
Glare perception depends on:
Older adults and those with eye conditions are especially sensitive, making individualized assessment important.
| UGR Value | Perceived Discomfort | Application Example |
|---|---|---|
| 10 | Barely perceptible | Control rooms, premium offices |
| 16 | Acceptable | Standard offices |
| 19 | Office work limit | Open-plan offices, classrooms |
| 22 | Discomfort begins | Industrial, retail |
| 25 | Intolerable for most | Not recommended |
| 28 | Unbearable | Emergency use only |
For most offices, a UGR of 19 or lower is recommended. In daylight-rich spaces, DGP is increasingly used. In aviation and transport, other metrics (e.g., threshold increment, contrast reduction) are relevant.
Glare is a fundamental consideration in lighting design, with direct implications for comfort, health, productivity, and safety. Through careful selection of luminaires, measurement and simulation, adherence to standards, and ongoing assessment, glare can be effectively managed in any environment.
For expert guidance on glare assessment and lighting design, contact our team or request a lighting audit .
Glare in photometry refers to the adverse visual sensation caused by excessive brightness or high contrast in the field of view. It can cause discomfort, reduce the ability to see details, and affect task performance. Glare is measured and managed in professional lighting design to ensure both comfort and safety.
Glare is commonly categorized as discomfort glare and disability glare. Discomfort glare causes irritation or distraction without necessarily reducing visual performance, while disability glare directly impairs the ability to see details by scattering light within the eye. Direct glare comes from visible light sources, whereas indirect glare results from reflections.
Glare is primarily quantified using the Unified Glare Rating (UGR) for interior environments, which considers source luminance, background luminance, angular size, and position relative to the observer. For daylight environments, Daylight Glare Probability (DGP) is used. Measurements are made with luminance meters and validated against standards like EN 12464-1.
Glare control is crucial for maintaining visual comfort, reducing eye strain, and ensuring safety. Excessive glare can decrease productivity, increase the risk of errors, and contribute to long-term health issues in settings like offices, factories, and transportation hubs.
Mitigation strategies include selecting luminaires with low UGR ratings, optimal placement of light fixtures, using indirect lighting, applying matte surface finishes, installing window shading, and regularly assessing lighting conditions. User feedback and compliance with international standards are also essential.
Optimize your lighting installations to minimize glare and improve performance with professional lighting design tools and expertise.
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